It is used in the wood workshop to make treated planks and is a construction material in the observatory. Exhausted beavers now receive a status over their heads while sleeping.ĭownload free Timberborn patch on PC (Steam). Category Materials, Food Source Pine Requires Tappers Shack Weight 2 kg Stored In Warehouses, Tappers Shack Processed Into Treated Plank in a Wood Workshop Pine resin is a resource harvested by the tapper from pine trees.Fixed Lumberjack’s status sometimes not deactivating when it should.Fixed Large Windmill not rotating correctly.Fixed an exploit where placing a Levee in front of a Water Wheel increased its efficiency.Foresters and Farmhouses now receive a “Nothing to do in range” status when there is no field in their range.Made further tweaks to Water Wheels’ behaviour.Reduced the number of Gears required to finish Wood Workshop (50 -> 40), Efficient Mine (600 -> 450), and Mud Bath (50 -> 40).It consumes less HP (300 -> 200), and produces Science Points twice as fast as before. Observatory is now cheaper to build (100 -> 80 Planks, 50 -> 30 Gears, 10 Pine resin). ![]() Efficient Mine now has an additional Scrap metal recipe: 1 Gear, 1 Treated plank, 1 Explosives produce 6 Scrap metal.Efficient Mine now produces 3 Scrap metal instead of 2.Mine now produces 2 Scrap metal instead of 1.Timberborn Patch Notes – DecemBalance changes Timberborn Patch Notes – December 10, 2021 Pines now offer pine resin and Maples allow for the gathering of maple syrup.Metal Blocks will also allow you to build Hydroponic Gardens, which can grow Algae and Mushrooms, at a “cost” of a huge amount of water - be sure you boost your pump count! Treated Planksįinally, to enjoy some much deserved coffee, you will need Gears, Metal Blocks AND Treated Planks, which means you will need to be collecting Pine Resin and so on. Eggplant Rations will require oil, so be mindful of its stockpile. When you start collecting scrap metal, it may be ideal time to plant Eggplants and Corn - once you have Metal Blocks, you will be able to build Food Processor and turn these into Rations. When you know that Gear production will start soon, you should plant a significant field of Canola, because Canola is turned into Oil once you can build an Oil Press (using gears) - and with oil, you can ferment Soybeans. One cycle before you start gears production If you have some “lake” or reservoir, try to plant Mangroves, because their fruits are directly edible and will regrow without further effort, and provide a well-being boost. Planting anything else is a waste of time and valuable land, because you will need gears to turn those into edible products. If you have the time and a way to generate power, you may also plant some Cassava, which will need fermentation. Using this, proceed to dig up the smaller parts of the soil you in-between and around the roots. After you have dug up the bulk of the soil, you can switch tools and get a hand shovel. With the use of a shovel, dig up the soil around the bottom of the tree. ![]() Food Chain Graphics Timberborn Iron Tooth Food Chain Advice Early phase (“Cycle 1”) Digging You can remove a pine tree stump the old fashion way, and that’s by digging. Its use is so that you can see what you need to really benefit from the different food options and ultimately decide when (and in what quantities) to plant them. Welcome to our Timberborn Iron Tooth Food Chain guide. If you are one of those who find it difficult to finish the game, let’s take you to our Timberborn guide. Pine trees are natural structures that spawn naturally on most maps. ![]() We know that there are people who have a hard time finishing the Timberborn game. A single chart showing how the Iron Tooth faction sows, grows, harvests and processes their reprocessed food is in our Timberborn Iron Tooth Food Chain guide! Will lumberpunk beavers do better? A city building game with clever animals, vertical architecture, river control and deadly droughts.
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