Knife – any knife will do, used on hides, branches, and other things for crafting Shovel – you need this to dig anything up, like graves or treasure.Īxe – any axe will do, its useful for turning logs into branches and woodchips Hammer – used for blacksmithing, also useful for making lockpicks (hammer + nails) Mortar & Pestle – used to grind herbs, mushrooms and bones for potions and making dust for other crafting. Using a cup to add water to food does not consume the cup, but drinking juice from a cup does consume it. An empty cup can also be used for making juice. This is a one-use item, but it does tend to stay there for future use. You need Loremaster skills for better gearĬooking Pot – Used in combination with a bonfire to make a (not so) portable cooking station. Identifying Glass – Used on unidentified loot items. I have tried to list below some of the things that I feel that might benefit players who want to do some crafting in the game. Unlike in many other games, the crafting in Divinity Original Sin is not logical in it’s setup and even when many things are done logically, you will often come across things that defy that logic. On the next few pages are several recipes sorted by crafting level.One of the most time consuming, interesting and yet vastly frustrating things in the game for me was the crafting. We'll do some of the heavy lifting for you here. Note that some incredibly high-level items will need recipe books. Failure is only possible if your level isn't high enough, and even if it's not, your ingredients are not lost. As long as your respective level is high enough, you will succeed in the crafting. That said, most recipe books are not required to craft. You can then sell the book, and the recipe will be retained. Double-clicking a book will spawn a “Recipe Unlocked!” message, and the recipe is copied to your journal. Then, combine the two stacks, and you'll prompted to either combine the stacks or craft something better, assuming your level is high enough.Īround the world, you may find recipe books. You'll be asked how many you want to put in the new slot. To do this, hold SHIFT, then click-drag the Minor Healing Potions into an empty inventory slot. In order to combine them, you'll need to split the stack. If you have multiple Minor Healing Potions, they are likely stacked on each other. For example, to create a Medium Healing Potion, you must combine two Minor Healing Potions. Some recipes require combining two of the same item. ![]() Blacksmithing, including repairing gear, works the same way. If your level is not high enough, you will be informed as such. Assuming your Crafting level is high enough, the item will be created. To craft it, simply drag either item onto the other. For example, to craft a simple Minor Healing Potion, you need a Penny Bun Mushroom and an Empty Potion Bottle. To craft most items, you only need to drag one ingredient on top of another. Repairing gear, or crafting normal items such as potions, do not need additional items to be crafted. ![]() ![]() Forges are not portable, but there are many around the first one you can find is out in the open behind the abandoned house in Cyseal. Just keep an eye on your gear durability!Ĭreating a piece of gear from scratch requires ore, which can be smelted by dragging metal onto a blacksmith's forge. Simple repairs to your gear only require a character to carry a repair hammer, so if one of your normal party members takes Blacksmithing and carries a Repair Hammer at all times, he will be able to repair gear for free even in the middle of a deep dungeon. The downside is that your characters won't be able to craft or repair in the field, which is an immensely helpful skill. Instead, once you can hire additional heroes, put all of their points into Crafting or Blacksmithing (or both!), and just keep them inactive unless you need them. Let your Source Hunters spend all their Ability Points in their weapon, magic, or defenses as applicable. Therefore, one possible strategy is to not put points into Crafting or Blacksmithing with either of your Source Hunters. Once you unlock the Hall of Heroes in the Homestead (generally in Part 2 of the Walkthrough), you'll be able to hire additional heroes to journey with you. Because money is hard to come by early, this can save you a lot of gold and keep your party well-outfitted for those difficulty early battles. Characters can upgrade, repair, or outright create their own items, weapons, armor, spell scrolls, and more. Crafting and Blacksmithing are two helpful but optional Abilities characters can take.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |